WIKI ENTRYEARLY ACCESSSINGLE-PLAYER ONLY

Reference

Steam Workshop

Steam Workshop is live for Teamfight Manager 2 from Early Access launch. You can subscribe to custom champions, teams, scenarios, and re-skins from the Steam Workshop page and they appear in-game on the next launch. Workshop content comes in two kinds — Mods and Database Packs — and the difference catches people out, so it's worth getting straight first. Workshop content is single-player career only — it does not affect Steam achievements and is not available in ranked or multiplayer.

Mods vs Database Packs

Both are shared through Steam Workshop, but they behave differently in game. A Mod appears in the in-game Mods menu and you toggle it on. A Database Pack is a Workshop sharing folder for custom data (real-world rosters, leagues, seasons) — by design it does not show up in the Mods menu, so it's applied per the item's own description rather than as a toggle.

Mods compared with Database Packs in Teamfight Manager 2
ModDatabase Pack
Config filemod.mod_infodatabase_pack.info
In-game Mods menuAppears — you toggle it onDoes not appear automatically
What it holdsChampions, code, UI, art, re-skinsCustom database files (rosters, leagues, seasons)
Typical useGameplay or visual changes (e.g. an item re-skin)Real-world data packs (e.g. real team names & rosters)

So if you subscribe to a roster or names pack and it isn't in your Mods menu, that's expected — it's a Database Pack, not a Mod. Follow the Workshop item's instructions to apply it.

For players

  • Subscribe from Steam — content auto-downloads on launch.
  • Workshop items can be toggled on/off per save in the team-management screen.
  • Workshop content does not affect Steam achievements.
  • Workshop is single-player career only — multiplayer uses the official champion pool.

For creators

  • Use the in-game upload tool — the official format is the only supported one.
  • Tag your upload with the patch version you tested on.
  • Version your items as the game patches; older items may break on rework patches.

What Workshop content is

  • Custom champions — community-made champions with bespoke abilities and stats.
  • Teams — real or fictional team rosters and identities.
  • Scenarios — custom save starts and season structures.
  • Re-skins — visual replacements for existing assets without changing gameplay.

FAQ

Looking for specific mods to install? See the best Teamfight Manager 2 mods guide — real-world LoL and Dota 2 rosters, re-skins, and how to make your own. New to the game? Start with the beginner's guide before installing Workshop content. If Workshop items refuse to appear, check troubleshooting for the unsubscribe / re-subscribe fix.

Sources

  • In-game UI — team-management Workshop tab, in-game uploader, re-verified each patch.
  • Steam Workshop — official subscription and discovery surface.
  • Developer statements — patch notes and dev posts from Team Samoyed (Workshop asset-override fixes tracked on the patch page).
Steam Workshop: Mods & Database Packs - Teamfight Manager 2 Wiki