Teamfight Manager 2 patch 0.4.2 notes

Updated 2026-05-26 · based on v0.4.2

Quick Answer

Second post-launch patch — broad bug-fix sweep covering save files, Linux launch, audio, tactics screen, Database Edit, and a tower-interaction bug.

Source: Official Steam announcement (gid 1833334318578828)

Changes, by area

Stability / launch

Save-file load hang, Linux launch failure.

Audio / UI

Highlight audio pile-up, tactics screen freeze.

Database Edit

Stat tooltips added, custom logo loading.

Match / champions

Skills & ultimates incorrectly hitting towers.

Management flow

Mismatched inbox messages, delegated contract negotiation failures, under-rostered team progression block.

Full notes (verbatim)

  • Fixed an issue where save files would sometimes fail to load and remain stuck on the loading screen.
  • Updated the Database Edit UI so that stat-related tooltips are now displayed.
  • Fixed an issue where the game would not launch in certain Linux environments.
  • Fixed an issue where sounds would play all at once during highlights or sudden scene transitions.
  • Fixed an issue where some inbox messages did not match the current situation.
  • Fixed an issue where the game could stop progressing on the tactics settings screen.
  • Fixed an issue where custom logos registered through Database Edit were not loaded properly.
  • Fixed an issue where certain Champions' skills and ultimates were unintentionally applied to towers.
  • Fixed an issue where contract negotiations would occasionally fail to proceed when player transfers were delegated.
  • Fixed an issue where the game could not continue when a team did not have enough players.